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games jobs : games programming jobs - by date

Games programming / 3d engineering jobs

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These games jobs were last updated on 10/02/09. For games programming, we include tools, AI, audio, gameplay, network, engine, 3D, mobile and animation programming jobs. If you are interested in any of them please quote the ref no(s) and send your CV to Yelena.

Graduates - CV and demo advice is available on our advice for graduate programmers page.

Senior Graphics Programmer - New

Boston, $HIGH

This successful East Coast client has been spearheading the creation of Triple A titles for years, and their team members are collectively responsible for over 10 million units in the game market worldwide. It is their never-ending quest to reach new audiences with some of the most innovative, immersive games in the industry, while continuing to offer their employees a progressive, rewarding work environment. RESPONSIBILITIES:
· Maintain and extend the graphics engine on next-gen platforms
-Break new ground in visual effects
-Optimize graphics techniques to meet desired frame rate

REQUIREMENTS:
·Excellent C/C++ skills
·5+ years of PC or console development experience
·Extensive knowledge of vertex and pixel shaders
·Knowledgeable in a variety of special FX techniques
·Familiar with game asset pipelines
·Ability to collaborate with artists on graphics techniques
·Experienced with different lighting solutions
·Ability to work independently and to be self directed
·Excellent team and communication skills
·Self motivation with a strong work ethic
·A passion for game development
·Bachelor's Degree in Computer Science or Engineering.

Boston $HIGH

Contact: Yelena Ref: 1501 10/02/09

Gameplay Programmer - New

Austin, TX, $DOE

This Austin studio is part of a larger team of successful developers, with studios worldwide. Austin has it's share of advantages, it has been voted as 'Best Places for Business & Careeres', 'Live Music Capital of the World', 'Best City for Relocating Families' & 'Best Cities for Singles.' See what it might have in store for you!
They are currently looking for a talented Gameplay Programmer, with 2-3 years of previous console experience and at least 1 shipped title. More details to follow….

Austin, TX $DOE

Contact: Yelena Ref: 1495 10/02/09

Game Programmer

Chicago, $DOE

This successful Illinois Studio has been creating quality games for over 14 years. Their world class development studio includes facilities to handle motion capture animation, audio production, state of the art technology, and world class visuals. Led by a team of veteran developers and having shipped over 75 titles to date, they truly are one of the most established and diverse developers in the Mid-West.
They are looking for talented and experienced programmers to help develop games for current and next-gen systems. The ideal candidate has 2+ years of game programming experience using C++ in addition to various scripting languages.

You will design and implement core gameplay components such as application specific AI, physics, character control, cameras, event systems, VFX, etc., and must communicate closely with Lead Programmer and content creators to maintain awareness of state of the art tools & techniques for developing high quality, competitive game applications.

Requirements include: 2+ years of professional game development / programming, experience with scripting languages such as Lua, Ruby, Perl or Python, and experience with source control technologies such as Perforce, Source Safe, or Alienbrain.

Chicago $DOE

Contact: Yelena Ref: 1005 03/02/09

Technical Director/Lead Programmer

Dallas, Texas, $HIGH

This Dallas based independent development studio has made a name for itself creating award winning, blockbuster interactive entertainment for all major platforms. By employing the industry's most talented people and using proven production methods they consistently create games that are technologically advanced, creative, and above all, fun to play. They offer excellent benefits, generous profit sharing, and the opportunity to settle in a fun, affordable city. Responsibilities:
-Motivate and lead a team of programmers through all stages of development.
-Provide technical direction and expertise to the programming team.

Required Skills:
-5+ years game industry experience with shipped games, leadership experience, and tangible proof of your excellent capabilities
-Comfort collaborating with a team of leads in all aspects of the creative and technical process.
-Experience working with scripted game engines
-Excellent C++ and OOP skills
-Excellent written, verbal, and communication skills

Desired Skills:
-Action Shooter Gameplay experience
-Experience with Unreal Engine (especially knowledge of UnrealScript)
-Familiarity with design patterns and software architecture
-Current and/or next generation console experience
-Experience with version control systems (CVS, SourceSafe, Perforce, etc.).

Dallas, Texas $HIGH

Contact: Yelena Ref: 1500 03/02/09

Senior Software Engineer

Eugene, Oregon, $HIGH

Founded in 2001 and located in the beautiful Pacific Northwest, this company is a potent mix of industry vets and fresh talent, offering full game development, ports, and consulting for all current and next-generation consoles. They have been extremely successful working with licensed properties from companies such as Disney, Warner Brothers, Nike, NASCAR, and the NFL. They are currently looking for great talent to help them embark on several new and exciting projects. Requirements:
-Excellent communication skills
-Bachelor’s degree in Computer Science
-4 years of games programming experience
-Console experience with 360, PS3, Wii, or PSP
-Familiar with advanced system design philosophy and industry syntax

Responsibilities:
-Build and maintain engineering schedules
-Design and implementation of systems for console games
-Manage other engineers, take responsibility for code generated by your team
-Make critical technical decisions
-Maintain strong team relationship with art and design departments
-Technical Design Documents
-Participate in engineer reviews.

Eugene, Oregon $HIGH

Contact: Yelena Ref: 1499 03/02/09

Gameplay Engineer

Oregon, $DOE + Benefits

Founded in 2001 and located in the beautiful Pacific Northwest, this company is a potent mix of industry vets and fresh talent, offering full game development, ports, and consulting for all current and next-generation consoles. They have been extremely successful working with licensed properties from companies such as Disney, Warner Brothers, Nike, NASCAR, and the NFL. They are currently looking for great talent to help them embark on several new and exciting projects. Requirements:
-Excellent communication skills
-Bachelor’s degree in Computer Science
-2 years of games programming experience
-Console experience with 360, PS3, Wii, or PSP
-Familiar with basic game design philosophy and industry syntax
-Avid gamer

Responsibilities:
-Implementation of systems for console games
-Work closely with designers and artists to implement gameplay features
-Write technical documentation for gameplay features.

Oregon $DOE + Benefits

Contact: Yelena Ref: 1498 03/02/09

Tools Programmer

Ontario, Canada, $DOE CAN

Founded in 1993 this Ontario studio proudly ranks as one of the world's top development studios in the interactive entertainment industry. They pride themselves on having one of the best teams in the industry and provide them with a rewarding, challenging, and fun atmosphere.
They are on the look-out for top-notch tools programmers to join their team in London, Ontario, Canada, to work on their exciting new next-gen project.

Main Responsibilities will be:
- To play a key role in designing and implementing a suite of development tools to support next-gen games.
- Create user-friendly applications in support of the development team.
- Communicate with designers, artists and other engineers to ensure tools satisfy production needs.


Qualifications:
- Passion for automation and helping others to become more efficient.
- Expertise in C++.
- Strong GUI programming skills (Win32).
- Excellent understanding of game content pipeline and tools.
- B.Sc. Degree in Comp Sci, Mathematics, Engineering or equivalent game development experience.
- 2+ years game development experience, with at least 1 shipped product.

Ontario, Canada $DOE CAN

Contact: Yelena Ref: 131 03/02/09

Sr. Gameplay Programmer

Ontario, Canada, $HIGH CAN

Founded in 1993 this Ontario studio proudly ranks as one of the world's top development studios in the interactive entertainment industry. They pride themselves on having one of the best teams in the industry and provide them with a rewarding, challenging, and fun atmosphere. Main Responsibilities:

-Develop and maintain a cross-platform, next-generation game engine.
- Collaborate with design, artists and other engineers to implement and fine-tune game features.
- Ensure the technical quality and game-play of the product through tuning and bug fixing.
- Contribute innovative and original ideas toward all aspects of the game's production and development.
- Write robust, maintainable code.
- Maintain code performance through profiling and optimization.

Qualifications:

- Passion for making and playing great games.
- A burning desire to write code you can be proud of.
- Expertise in C++.
- B.Sc. Degree in Comp Sci, Mathematics, Engineering or equivalent game development experience.
- 2+ years game development experience, with at least 1 shipped product.
- Strong communication skills, work ethic and motivation.
- Willing to relocate to Canada.

Preferred Extras:

- Console experience; next-gen preferred.
- Familiarity with large-scale C++ project development.
- Familiarity with any of the following APIs: D3D, OpenGL, PhysX, DirectSound, DirectInput, Win32/GDI.
- Experience with concurrent programming.
- Assembly language and low-level systems.
- Familiarity with Perforce.
- Experience with Perl.
- Familiarity with profiling tools (i.e. VTune).

Ontario, Canada $HIGH CAN

Contact: Ben Ref: 728 03/02/09

AI Programmer

Ontario, Canada, $DOE CAN

Founded in 1993 this Ontario studio proudly ranks as one of the world's top development studios in the interactive entertainment industry. They pride themselves on having one of the best teams in the industry and provide them with a rewarding, challenging, and fun atmosphere. Main Responsibilities:
-To play a key role in designing and implementing cutting-edge, intuitive artificial intelligence solutions for next-gen gameplay.
-Implement and maintain thoughtful, strategic path finding and path following algorithms as well as formation and grouping algorithms.
-Communicate with designers, artists and other engineers to ensure AI satisfies production needs.
-Contribute innovative and original ideas toward all aspects of the game's production and development.
-Write robust, maintainable code.
-Maintain code performance through profiling, testing and optimization.

Main Requirements:
-2+ years game development experience, with at least 1 shipped product.
-Prior programming experience developing movement, navigation and decision-making AI for FPS or 3rd-person shooters.
-Passion for making AI as realistic as possible.
-Expertise in C++.
-B.Sc. Degree in Comp Sci, Mathematics, Engineering or equivalent game development experience.
-Strong communication skills, work ethic and motivation.
-A passion for games.

Ontario, Canada $DOE CAN

Contact: Ben Ref: 770 03/02/09

Senior Tools Programmer

Orange County, CA, $DOE

This Southern California studio has one simple goal: make fun games that everyone will want to play. With that mission in mind, they understand making games is hard work and takes good talent. They encourage exploration of new ideas and promote working together to make the best possible gameplay experience. With one hit title already under their belt, and their next release expected to be even better, their hard work certainly seems to be paying off.
They are currently looking for an experienced Tools Programmer to work on both a new Next Gen Title and a PSP title. Both are in the 3rd person action adventure genre.

You will need to have experience in tools and UI programming as well as strong math skills (linear algebra, trig, matrix/quaternion math). You also need to be fluent in C++ with experience of the STL, Maya SDK, MEL and coding plug-ins for 3D-modeling packages a plus.

At least 5 years of programming experience in game development is required.

Orange County, CA $DOE

Contact: Yelena Ref: 889 03/02/09

Senior Engine Programmer

Orange County, $DOE

This Southern California studio has one simple goal: make fun games that everyone will want to play. With that mission in mind, they understand making games is hard work and takes good talent. They encourage exploration of new ideas and promote working together to make the best possible gameplay experience. With two hit titles already under their belt, and their next releases expected to be even better, their hard work certainly seems to be paying off.
A candidate for their Senior Engine Programmer must possess:

· Strong passion and familiarity with modern graphics hardware, algorithms, optimization, advanced rendering techniques.
· Experience and passion for low-level scene graph design, dynamic graphical effects, animation systems.
· Experience and passion for code optimization, performance analysis, optimization of tool pipeline and performance workflow.
· Strong familiarity with shader programming languages and shading algorithms.
· Outstanding organizational skills, work ethics, creativity and ability to design and implement outstanding, innovative solutions to some of the hardest problems in graphics and performance computing.

Orange County $DOE

Contact: Yelena Ref: 1455 03/02/09

Gameplay Programmer

Orange County, $DOE

This Southern California studio has one simple goal: make fun games that everyone will want to play. With that mission in mind, they understand making games is hard work and takes good talent. They encourage exploration of new ideas and promote working together to make the best possible gameplay experience. With two hit titles already under their belt, and their next releases expected to be even better, their hard work certainly seems to be paying off.

They are currently looking for experienced gameplay programmers to work on both a new Next Gen Title and a PSP title. Both are in the 3rd person action adventure genre.

More details to follow..

Orange County $DOE

Contact: Yelena Ref: 1457 03/02/09

Senior AI Programmer

Boston, $Great Package

This successful East Coast client has been spearheading the creation of Triple A titles for years, and their team members are collectively responsible for over 10 million units in the game market worldwide. It is their never-ending quest to reach new audiences with some of the most innovative, immersive games in the industry, while continuing to offer their employees a progressive, rewarding work environment.
They’re looking for talented engineers to help push the envelope on an impressive group of premier titles and a world class proprietary game engine.

You will implement modern and efficient core AI algorithms to drive reasoning, coordination, player interaction and emotions of synthetic characters and will stay in touch with recent academic and industry AI developments and look for opportunities to transfer inventions to their games

REQUIREMENTS:
Candidates must have demonstrated experience writing AI for a shipped game and must be Proficient in C++ programming and at least one scripting language with a knowledge of standard AI algorithms and architectures.

Boston $Great Package

Contact: Yelena Ref: 1497 03/02/09

Gameplay Programmers

East Coast, $DOE

Our client is an extremely well known developer who has seen much success over the past decade. They pride themselves on keeping a fun, highly productive work environment while making games and technology that appeal to everyone. The company has created multiple million-selling, award-winning titles and their latest game broke sales records on Xbox 360, selling more than 3 million copies worldwide in its first ten weeks.
They currently have openings for programmers specializing in general gameplay, AI, and physics simulation (vehicles).

Their gameplay programmers have an intrinsic understanding of what makes a game fun and the analytical mind to break that down into its constituent parts. They experiment with game design using rapid prototyping, yet have the engineering background to make strong architectural and algorithmic decisions.

East Coast $DOE

Contact: Yelena Ref: 1470

Wii Programmer

Los Angeles, CA, DOE

This client is a successful developer of high quality, high impact games for Playstation, Xbox, and Gamecube. Having already released their first game to critical and commercial success, they are now poised to shake up the gaming world again with their next high caliber project for next generation consoles.
They are currently on in need of experienced Wii programmers for gameplay, UI, AI, graphics, and general programming ( all levels are currently being considered). You will participate in the development of core components for next-generation consoles for game ideas created within the studio, and will work in a collaborative environment to fulfill the team's creative visions.


Responsibilities Include:

-Create tools, features and engine components as needed with good coding standards.
-Provide documentation and support of implemented features.
-Communicate closely with Engineering Lead and CTO regarding the status of assigned tasks as well as potential pitfalls that require redesign.

Requirements:
-Experience with the Gamebryo engine a huge plus.
-Bachelor of Science degree or equivalent industry experience
-C/C++ proficiency and design skills
-Strong 3D skills & game programming experience
-Experience in the design and implementation of game systems for the Wii console.
-Must be comfortable working within, and enhancing, an established code framework
-Demonstrated knowledge of good software engineering practices.
-Ability to participate in gameplay design and follow specifications
-Intermediate knowledge of Engineering software, Visual Studio.net

Helpful:
-Agile development methodologies.

Los Angeles, CA DOE

Contact: Yelena Ref: 914

Lead Engineer

Chicago, IL, $DOE

This independent studio, based in Chicago, is composed of industry veterans who have decades of experience creating state of the art games. With a fresh blend of action and comedy, their last game went on to become a critical and commercial success, and sell several million units across multiple platforms. The company has created an extremely successful production model, and they pride themselves on their close, fun and intimate working environment, offering employees great benefits, company stock and royalties.
Duties include developing new technologies, enhancing licensed game engines, designing asset pipelines and tools and writing technical design documentation. Leadership duties include communicating with art and design to establish technical requirements, software architecture and high-level technical design. Game-defining creative input is desired and expected. This position has the potential to be the most fun you’ve ever had making games.

Technical Skills/Experience:
-Strong mathematics background
-Strong software engineering background
-Extensive experience with C/C++ programming
-Experience with integration and use of scripting languages in games
-OpenGL, DirectX or equivalent graphics programming experience
-Large-scale technical design / architecture experience on shipped game titles.

Chicago, IL $DOE

Contact: Yelena Ref: 856